We Make Heroes

for your film, game or tv show

Problem We Solve

Weak Identity

Weak Identity

Your brand has no face. Competitors are remembered. You are not. A unique 3D character changes that.

Low Engagement

Low Engagement

Your audience scrolls past. Content gets ignored. The right visual character makes them stop, watch and remember.

Complex Production

Complex Production

Production is expensive, slow and full of revisions. We deliver the complete asset ready to use — no rework, no back and forth.

Technical Barriers

Technical Barriers

Your character looks great but breaks in the engine. We deliver game-ready assets that work in Unity and Unreal out of the box.

Services

BM

Brand Mascot

Cartoon 3D character that gives your brand a face, personality and instant recognition.

Delivery: 4–7 business days

VA

Vtuber Avatar

Animatable 3D puppet for live streaming, YouTube channels and virtual presenters.

Delivery: 4–7 business days

CC

Cinematic Character

Ultra-realistic 3D character for film, series and high-end brand campaigns.

Delivery: 15 business days

GR

Game-Ready Character

Optimized, rigged and textured character ready for Unity or Unreal Engine. Not just art — a pipeline solution.

Delivery: 10–20 business days

Portfolio

Watch Our Portfolio Video

Portfolio Video Thumbnail

About Us

SYNQ was built on one belief: great characters are not generated — they are crafted.

With over 28 years of hands-on experience in 3D character creation, rigging, animation and full production pipeline for games and audiovisual, SYNQ delivers studio-level quality with one direct advantage: you work with the specialist, not an account manager.

Our work has reached clients including Globo, Andrade Gutierrez and international game studios across Brazil and the United States.

Every character we create is built to perform — visually, technically and commercially.

SYNQ Work 2
Leanndro Ramos — SYNQ Founder & Lead Artist / Art Director

Trusted By

Next Quest

A story about choices

In a universe on the brink of collapse, Dex Haru is not a hero. He's a mechanic trying to disappear — until the empire known as The First Night makes that impossible.

StarBreakers is a 2.5D Metroidvania action-adventure built in Unreal Engine 5, featuring a mature anti-hero narrative, tactical combat, stealth mechanics, and an evolving jetpack system that transforms the way you fight.

Ten acts. Five generals. One truth hidden behind the villain everyone can see.

Currently in active development by SYNQ Studio.

StarBreakers Hero
Dex Haru
Dex Haru
Sharon Watters
Sharon Watters
Kahmal Das
Kahmal Das

Development Log

Important

Video content is narrated in Brazilian Portuguese. Please enable subtitles or select an audio track in your language if available.

Let's Build Something

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